Here is a contrasting example of prosthetic foresight, not to be worn on the body but to imagine its transformation an ingenious and rather lovely artist's hack of 3D modelling tools, powerfully envisioning a future state for Zimmermann to contemplate during his 40-odd hours under the tattooist's needle. We've also seen a concept design for sanitising a dystopian future with a less distressing appearance. In recent months, we've come across a few interesting instances of wearable foresight aids - the old suit, the empathy belly, and the alertness enhancing device. But it does also strike me as the kind of application idea that may well become available before too long (if in a somewhat crappy, attenuated form) to Joe and Jane Internet, using multi-angle webcam shots and user-uploaded designs. Unless the misconception is mine, at this point it's more in the nature of an extremely labour intensive artistic and personal investment on Zimmermann's part, done for his own purposes.
![loic zimmermann loic zimmermann](http://www.visionunion.com/admin/data/file/img/20110608/20110608003801.jpg)
A number of online sources seem to be labouring under the misconception that this is a brilliant new turnkey program "invented" to enable the tattoo-envying masses to look before they leap. Whether you happen to be interested in tattoo art or not, this process for visually thinking out a high-stakes personal decision represents a mode of engaging possibility that until recently was unavailable. Second, Zimmermann's is a really interesting, innovative use of 3D modelling. Quite a few comments at his blog are to the effect that "I never wanted a tattoo, now I do". done.įirst things first: this is a shockingly great piece of artwork. I asked my fella Thierry, character supervisor there, if we could manage a scan session of my body and he said yeah ( I told you he's cool right?).Īfter more than 39 hours of work.
![loic zimmermann loic zimmermann](https://i.pinimg.com/550x/13/3d/b2/133db2fe3e016249f51456fc28e477b4.jpg)
My work at the moment consists in doing characters for a videoGame company, Quantic Dream, and to do so, after the casting is done, we use 3D scanners of the faces as a guideline for the modelling process. Since I wanted to do something really precise regarding the anatomy, I felt I could use a little help in order to be as close as possible to the reality. Obviously I wanted to draw it by myself and I recently felt like I was ready for that.Īs soon as i found a crazy guy capable (technicaly) of doing something really precise, I started the design process.
![loic zimmermann loic zimmermann](https://i.pinimg.com/originals/48/2a/be/482abec0b6b89266ccde199b3a67c1d2.jpg)
I've been thinking of having a tattoo for years and years now. Yesterday I came across a fascinating example of visualisation, or multimedia-enabled forethought, applied in an unusual domain: illustrating the body.įrench CG artist Loïc Zimmermann (a.k.a. Image: Loïc Zimmermann, via CGSociety (also here)